Wow 2 posts in 1 day. I must have a lot of spare time today! Actually I'm down with a cold and I just feel sorry for myself when I stay in bed.
In this article I'd like to share another piece of code that I use quite often. Its a simple owner drawn button control that can have a nice 3D shadow. Drawing the 3D shadow effect was by complete accident though. I was trying to just draw a simple control that acts like a button. When I was drawing the borders the first time I drawn the rectangle a pixel bigger hence the control had a 1 pixel line of just black on the right and bottom side. Anyway, my graphic artist loved it and decided that we keep it.
The control has the following properties added:
1) PushedColor (Color) - The color the control will be filled with once the MouseDown is fired
2) DrawShadow (Boolean) - A flag whether to draw the 3D border
The default settings of the control is best on a form with a blue-ish background.
And here's the code:
public class ButtonEx : Control
{
private Bitmap off_screen;
private SolidBrush back_brush;
private SolidBrush selected_brush;
private SolidBrush text_brush;
private Pen border_pen;
private bool pushed;
private bool shadow;
public ButtonEx()
{
BackColor = Color.FromArgb(2, 32, 154);
ForeColor = Color.White;
back_brush = new SolidBrush(Color.FromArgb(48, 88, 198));
selected_brush = new SolidBrush(Color.FromArgb(15, 51, 190));
border_pen = new Pen(Color.White);
text_brush = new SolidBrush(Color.White);
}
public override Color BackColor
{
get { return base.BackColor; }
set
{
base.BackColor = value;
back_brush = new SolidBrush(value);
}
}
public override Color ForeColor
{
get { return base.ForeColor; }
set
{
base.ForeColor = value;
border_pen = new Pen(value);
text_brush = new SolidBrush(value);
}
}
public Color PushedColor
{
get { return selected_brush.Color; }
set { selected_brush = new SolidBrush(value); }
}
public bool DrawShadow
{
get { return shadow; }
set { shadow = value; }
}
protected override void OnPaint(PaintEventArgs e)
{
if (off_screen == null) {
off_screen = new Bitmap(ClientSize.Width, ClientSize.Height);
}
using (Graphics gxOff = Graphics.FromImage(off_screen)) {
gxOff.DrawRectangle(
border_pen,
0,
0,
ClientSize.Width - (shadow ? 0 : 1),
ClientSize.Height - (shadow ? 0 : 1));
Rectangle rect = new Rectangle(1, 1,
ClientRectangle.Width - 2, ClientRectangle.Height - 2);
gxOff.FillRectangle(
pushed ? back_brush : selected_brush, rect);
if (!string.IsNullOrEmpty(Text)) {
SizeF size = gxOff.MeasureString(Text, Font);
gxOff.DrawString(
Text,
Font,
text_brush,
(ClientSize.Width - size.Width) / 2,
(ClientSize.Height - size.Height) / 2);
}
}
e.Graphics.DrawImage(off_screen, 0, 0);
}
protected override void OnPaintBackground(PaintEventArgs e) { }
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
pushed = true;
Invalidate();
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
pushed = false;
Invalidate();
}
protected override void OnTextChanged(EventArgs e)
{
base.OnTextChanged(e);
Invalidate();
}
}
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