PDA's are used for pretty much everything these days. From the bunch of devices the I work (play) with, I took a great liking to devices that have built in GPS receivers. These devices are usually bundled with really cool navigation software from various vendors. Some of these navigation software have SDK's that you can buy separately. By using these SDK's, you can fully integrate navigation features to your mobile solutions.
In this article, I would like to discuss how to integrate a .NET Compact Framework application with TomTom Navigator. I will also demonstrate an example of making a generic navigator wrapper so your application is not just bound to one kind of navigation software.
Before we get started, we need to have the TomTom Navigator SDK. Unfortunately this is not free, but can be easily purchased from the TomTom Pro website.
Before we dig into more detail, let's go through our software requirements. We need the following:
1. Visual Studio 2005
2. Windows Mobile 5.0 SDK for Pocket PC
3. A device running Windows Mobile 5.0 with TomTom Navigator 5 installed
4. The TomTom Navigator SDK
5. ActiveSync 4.2 or higher (for Vista, the Mobile Device Center)
Now, Lets get started...
Here is what we need to make:
1. native wrapper for the TomTom SDK (native dll)
2. generic navigator wrapper in .NET CF
3. managed TomTom wrapper
4. device application that will call TomTom SDK wrapper methods
Sounds pretty simple doesn't it?
1. Native Wrapper for the TomTom SDK
We will first need a little help from native code to access the TomTom SDK. We cannot access the TomTom SDK directly from .NET due to the architecture of the SDK. We have to wrap around the TomTom SDK C++ classes and methods and expose them as C type functions.
In your native wrapper, lets say we want to wrap the following TomTom SDK functions:
- GetApplicationVersion(TError* err, TVersion* ver)
- FlashMessage(TError* err, char* msg, int ms)
- NavigateToAddress(TError* aError, char* aCity, char* aStreet, char* aHouseNr, char* aPostcode)
[C++ CODE]
#include "sdkconstants.h"
#include "TomTomAPI.h"
#include "TomTomGoFileLayer.h"
#define CLIENT_NAME "client"
CTomTomAPI::TError err;
int res = 0;
BOOL APIENTRY DllMain(
HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved )
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
extern "C" __declspec(dllexport) int TTN_GetApplicationVersion(
int* iError, LPTSTR szVersion, int *iBuildNumber )
{
MTomTomCommunicationLayerInterface *comms =
DEFAULT_TRANSPORTATION_LAYER(CLIENT_NAME,2005,TOMTOM_TCPIP_PORT);
CTomTomAPI api(*comms);
CTomTomAPI::TVersion version;
res = api.GetApplicationVersion(&err, &version);
*iError = err.iError;
TCHAR str[16];
_stprintf(str, TEXT("%S"), version.iVersion);
lstrcpy( szVersion, (LPTSTR)str );
*iBuildNumber = version.iBuildNumber;
delete comms;
return res;
}
extern "C" __declspec(dllexport) int TTN_FlashMessage(
int* iError, char* aMessage, int aMilliSeconds )
{
char message[256];
sprintf(message, "%S", aMessage);
MTomTomCommunicationLayerInterface *comms =
DEFAULT_TRANSPORTATION_LAYER(CLIENT_NAME,2005,TOMTOM_TCPIP_PORT);
CTomTomAPI api(*comms);
res = api.FlashMessage(&err, message, aMilliSeconds);
*iError = err.iError;
delete comms;
return res;
}
extern "C" __declspec(dllexport) int TTN_NavigateToAddress(
int* iError, char* aCity, char* aStreet, char* aHouseNr, char* aPostcode )
{
char city[256];
char street[256];
char houseNr[16];
char postcode[32];
sprintf(city, "%S", aCity);
sprintf(street, "%S", aStreet);
sprintf(houseNr, "%S", aHouseNr);
sprintf(postcode, "%S", aPostcode);
MTomTomCommunicationLayerInterface *comms =
DEFAULT_TRANSPORTATION_LAYER(CLIENT_NAME,2005,TOMTOM_TCPIP_PORT);
CTomTomAPI api(*comms);
res = api.NavigateToAddress(&err, city, street, houseNr, postcode);
*iError = err.iError;
delete comms;
return res;
}
Let's set the output of the project to be called TTSDK.dll
2. Generic Navigator Wrapper in .NET CF
Once we've gotten our native wrapper up and running, we create a generic navigator wrapper. We start off by creating a smart device class library project. Once the project is created, add the following classes: INavigator.cs, Navigator.cs, and Common.cs
Lets go and define the common objects we want to use in Common.cs
[C# CODE]
public struct NVersion {
string Version;
int BuildNumber;
}
INavigator.cs will be an interface defining the how the wrapper will look like. Lets add methods for the 3 TomTom SDK methods we want to use.
[C# CODE]
public interface INavigator
{
NVersion GetApplicationVersion();
void FlashMessage(string text, int duration);
void NavigateToAddress(string city, string street, string houseno, string zipcode);
}
Navigator.cs will be the class your application will call. This will load the managed TomTom wrapper as an instance of INavigator. Navigator itself will implement INavigator and will return calls from the TomTom wrapper.
[C# CODE]
public class Navigator : INavigator
{
private INavigator instance;
public Navigator(string typeName)
{
Type type = Type.GetType(typeName);
if (type == null) {
throw new TypeLoadException();
} else {
instance = (INavigator)Activator.CreateInstance(type);
if (instance == null) {
throw new TypeLoadException();
}
}
}
public TVersion GetApplicationVersion()
{
return instance.GetApplicationVersion();
}
public void FlashMessage(string text, int duration)
{
instance.FlashMessage(text, duration);
}
public void NavigateToAddress(string city, string street, string houseno, string zipcode)
{
instance.NavigateToAddress(city, street, houseno, zipcode);
}
}
The default constructor for Navigator accepts a type name. The format for type name is "[Namespace].[ClassName], [AssemblyName]"
3. Managed TomTom Wrapper
Here we create a new smart device class library. Once the project is created, add a reference to the generic navigator wrapper since we will implement the INavigator interface and add a class called TomTom.cs
Lets implement TomTom.cs as INavigator
[C# CODE]
[DllImport("TTSDK.dll", EntryPoint="TTN_GetApplicationVersion")]
internal static extern int TTN_GetApplicationVersion(
ref int iError, StringBuilder szVersion, ref int iBuildNumber);
[DllImport("TTSDK.dll", EntryPoint="TTN_FlashMessage")]
internal static extern int TTN_FlashMessage(
ref int iError, string aMessage, int aMilliseconds);
[DllImport("TTSDK.dll", EntryPoint="TTN_NavigateToAddress")]
internal static extern int TTN_NavigateToAddress(
ref int iError, string aCity, string aStreet, string aHouseNo, string aPostcode);
public void FlashMessage(string aMessage, int aMilliseconds)
{
if (0 != TTN_FlashMessage(ref iError, aMessage, aMilliseconds)) {
throw new InvalidOperationException();
}
}
public NVersion GetApplicationVersion()
{
NVersion version = new TVersion();
StringBuilder szVersion = new StringBuilder();
int iBuildNumber = 0;
int iError = 0;
if (0 != TTN_GetApplicationVersion(ref iError, szVersion, ref iBuildNumber)) {
throw new InvalidOperationException();
} else {
version.iVersion = szVersion.ToString();
version.iBuildNumber = iBuildNumber;
}
}
public void NavigateToAddress(string sCity, string sStreet, string sHouseNo, string sPostcode)
{
int iError = 0;
if (0 != TTN_NavigateToAddress(ref iError, sCity, sStreet, sHouseNo, sPostcode)) {
throw new InvalidOperationException();
}
}
Now our TomTom wrapper is pretty much ready
4. Device Application
In our application, we want to integrate with TomTom Navigator for navigating to a specific address. The address can could be retrieved from a web service, or stored in your pocket outlook. For this article, we're going to retrieve address information of a customer from Pocket Outlook.
In order to do this, we will need the Windows Mobile 5.0 SDK for Pocket PC to be installed. Let's start off by creating a Windows Mobile 5.0 device application project. Once the project is created, add a reference to the Navigator wrapper and the TomTom wrapper. Next we have to build the Native wrapper project, and add the output file TTSDK.dll to our project. Set TTSDK.dll to be "Copied if Newer". To retrieve address information from contacts, we must add a reference to Microsoft.WindowsMobile.PocketOutlook.dll.
Once the references and files are in place, we can start adding some code to Form1.cs. No need to change the name of the main form since this is only a small demo. We need to have a control that can contain the contacts, lets use the ComboBox control for now. Add a ComboBox control to the form and call it cbContacts. Lets add a "Navigate to" button to the form as well and call it btnNavigate.
To retrieve a list of contacts we need to create a global instance of Microsoft.WindowsMobile.PocketOutlook.OutlookSession and Microsoft.WindowsMobile.PocketOutlook.ContactsCollection, once we instantiate our OutlookSession, we can then retrieve a list of Contacts through OutlookSession.Contacts.Items.
To communicate with TomTom, we create an instance of Navigator(). The default constructor for Navigator will need a typeName for loading the TomTom wrapper as INavigator. It would be a smart idea to store the typeName in a seperate file, text or xml would be perfect. Once again, we do this so that if we want our application to integrate with different navigation software, we don't have to re-write everything. In this demo, the typeName will just be a hard coded string constant.
[C# CODE]
private Microsoft.WindowsMobile.PocketOutlook.OutlookSession session;
private Microsoft.WindowsMobile.PocketOutlook.ContactsCollection contacts;
private const string TYPENAME="[The namespace].[The class name], [The assembly name]";
private Navigator navigator;
public Form1()
{
InitializeComponent();
btnNavigate.Click += new EventHandler(btnNavigate_Click);
Closing += new CancelEventHandler(Form1_Closing);
navigator = new Navigator(TYPENAME);
string restriction = "[BusinessAddressStreet] <> \" \" OR [HomeAddressStreet] <> \" \"";
session = new OutlookSession();
contacts = session.Contacts.Items.Restrict(restriction);
cbContacts.DataSource = contacts;
}
private void Form1_Closing(object sender, CancelEventArgs e)
{
contacts.Dispose();
contacts = null;
session.Dispose();
session = null;
}
private void btnNavigate_Click(object sender, EventArgs e)
{
Contact contact = cbContacts.SelectedItem as Contact;
navigator.FlashMessage("Navigating...", 1500);
navigator.NavigateToAddress(contact.BusinessAddressCity,
contact.BusinessAddressStreet,
"PARSE THE HOUSE NUMBER...",
contact.BusinessAddressPostalCode);
}
When the application launches, your pocket outlook contacts that have a valid address will be loaded into our ComboBox control. Let's select an item in the ComboBox. Once you click on the Navigate button it will launch TomTom Navigator and display the message "Navigating" for 1.5 seconds, after that it will start calculating the route from your current location to your destination (in this case, the selected contact).
That wasn't too hard was it?
Thanks for sharing this - all I need is to be able to send TomTom a navigation by Lat/Lon. What I dont understand, is this
ReplyDeleteprivate const string TYPENAME="[The namespace].[The class name], [The assembly name]";
What do I put in there?
Thanks, Stuart.
Hi Stuart,
ReplyDeleteIn part 3 "Managed TomTom Wrapper", I have a sample implementation of my INavigator interface that wraps around the TomTom wrapper.
const string TYPENAME is supposed to by the Type Name for the Managed TomTom Wrapper.
If for example your managed TomTom wrapper uses the following code:
namespace Navigator.Generic {
class TomTom : INavigator {
..
..
..
}
}
Then your Type Name should be "Navigator.Generic.TomTom, TomTom". The "Assembly Name" part is project's Default Assembly name which is set in the Project Properties in Visual Studio.
I hope that helps.
- Christian
Thanks Christian, that makes sense. I tried to call the DLL directly, but my app just bombs out.
ReplyDeleteCouple of other things:
Shouldn't this line:
public Navigator(string typeLoad)
be:
public Navigator(string typeName)
Also, the TomTom SDK I just downloaded, doesn't have TTN6SDK.h The example that came with it, has this:
#ifndef USETTSDKDLL
#include "sdkconstants.h"
#include "TomTomAPI.h"
#include "TomTomGoFileLayer.h"
#else
#include "TTSDKDLL.h"
#endif
Hi Stuart,
ReplyDeleteExcellent finds! You're absolutely right about the typeName and the TTN6SDK.h.
It's coz I typed this article directly through blogger, instead of visual studio.
About the TTN6SDK.h, I believe thats my own definition file that I re-used. It's not part of the TomTom SDK.
I'll update this article.
Thanks!
Best Regards,
Christian
Christian,
ReplyDeleteHow are you compiling your .dll? If I compile mine as Pocket PC 2003 (ARMV4) then my c# app crashes, without an error. If I compile it as Windows Mobile 5 2005 Pocket PC, then it says it can't find the .dll. I know it can find it, as it's being loaded prior to the error (I get that warning to ask if it's a genuine application.)
Stuart.
Hi Stuart,
ReplyDeleteI use Pocket PC 2003 (ARMV4) and I statically link to TTSDK5.lib (TTSDK6MT.lib for TomTom SDK 6)
Best Regards,
Christian
hi
ReplyDeletethanks for the code - it works great!
i have one question concerning switching to navigator view: is there any chance to directly open the tomtom-form where i have to specify the city, street and so on (navigate to - address - street and number) - instead of the general navigatorView??
thanks
petra
Hi Petra,
ReplyDeleteI don't think there such a method in the TomTom SDK exists. Have you checked the SDK Documentation?
You can call NavigateToAddress or NavigateToPostalCode to achieve some what the same results.
Best Regards,
Christian
hi
ReplyDeletethanks for the code - it works great!
In part 1, I start off by creating a DLL smart device MFC and I statically link to TTSDK6.lib
But when I add the output file TTSDK.dll to my project then this causes "A reference TTSDK6.dll could not be added".
Please help me!
Hi Christian,
ReplyDeleteThanks for this post. I am new to using TomTom SDK and you blog has been of great help.
But I have prob as I can't find header files that are included in the C++ code i.e TomTomAPI.h etc, as I am trying to create C# wrapper.
I have installed TomTom SDK version 6.
Can you please help.
Regards
Sandeep
Hi,
ReplyDeleteI've followed your example practically to the letter (with the exception of using different methods to wrap from the tomtom SDK). At first I was getting unresolved external symbol errors for the wrapped tomtom SDK methods, then I realise that I need to link to the lib TTSDK6MT.lib. After I did this now I keep getting the following errors:
*Error1:error LNK2019: unresolved external symbol FindNextFlashCard referenced in function "public: static long __cdecl CFileManagerEx::GetNextFlashCardRoot(class Tbuf<256> &,long)" (?GetNextFlashCardRoot@CFileManagerEx@@SAJAAV?$Tbuf@$0BAA@@@J@Z)
*Error2:error LNK2019: unresolved external symbol FindFirstFlashCard referenced in function "public: static long __cdecl CFileManagerEx::GetNextFlashCardRoot(class Tbuf<256> &,long)" (?GetNextFlashCardRoot@CFileManagerEx@@SAJAAV?$Tbuf@$0BAA@@@J@Z)
Do you have any idea why I would be getting this error? Any help would be great - thanks
Hi Tammer,
ReplyDeleteAre you using MFC? I've had trouble statically linking to the TomTom Lib when using MFC. The fastest solution I had at the time was to dynamically link to it instead
Hi,
ReplyDeleteno I'm not using MFC. I'm also not sure what's the difference between statically linking to this lib and dynamically linking. The error below was generated by adding a reference to the lib in the linker section of the Project properties. I've also tried:
#pragma comment( lib, "TTSDK6MT.lib" )
I get the same error. Maybe this is an issue with understanding how to link? Also, is my understanding correct that the *.lib file is a static compilation? So if that's the case is it even possible to dynamically load it (like a DLL)?
Hi Tammer,
ReplyDeleteUsing the DLL's should be described in detail in the TomTom SDK documentation. There should be 2 sets of samples as well (statically linked, and dynamically...)
Hi - I finally figured out what the problem was (missing dll that the TTSDK lib was referencing next flash card - this dll was not automatically part of the project I created in vs2008) - This has been resolved and I've been able to test the code.
ReplyDeleteI'm getting some strange behaviour from invoking the c++ dll wrapper. When TomTom launches it tends to freeze. The entire O/S actually slows down as if a lot of processing is going on. I get this when I call bring to foreground. When I call navigate to postcode, I get the same behaviour (as in TomTom launches, but freezes inexplicably). When I've tried log if there are any errors there are no exceptions being thrown at all from the wrapper dll. Have you seen this issue before?
Hi Tammer,
ReplyDeleteYes, I've seen this behavior in certain versions of the SDK used in certain versions of the application. I've always had so much trouble with TomTom integration since TomTom v3...
Try contacting TomTom regarding the problem. I would love to assist you but my contacts at TomTom are no longer there and the support procedure I have to go through would be the same as what you would do...
I like your blog foundation.This is one of the effective post.Your blog information is really useful.
ReplyDeleteHey Atif,
ReplyDeleteIt's been really a long time since I last worked with this, but I'll see what I can do
Regards,
Chris